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Curriculum Ideas

Dual Credit Extensions

We love the idea of getting college credits as early as 7th to 8th grade. The curriculum ideas support early college credit. 

  • Dual-credit mechatronics, automation, or AI programming through local tech colleges.
  • Certifications: CompTIA A+, Python Institute PCEP, OSHA Robotics Safety.
  • Apprenticeships w

Living Systems for Pre-K to Grade 5

 Pre-K   to  Grade 5 Basics 

  • Foundational core skills in reading, math, and communication - using existing curriculum.
  • Regenerative farming and early environmental awareness
  • Basic survival and sustainability practices
  • Technology and informatics introductions
  • Social-emotional learning, empathy, and self-regulation

 🐝 Pollination and Hive Behavior

  • Bee habitats: Keep solitary bee houses or observation hives for mason or leaf-cutter bees.
  • Butterfly gardens: Plant milkweed, dill, and native flowers; track pollinator visits.
  • Bug hotels: Students collect twigs, pinecones, bark, or hollow stems to build micro-habitats.

🍄 Mycelium & Soil Networks

  • Mycelium growth labs: Grow mushroom blocks or mycelial mats in clear containers to watch underground networks form.
  • Soil-health stations: Compare “alive” soil (with compost and microbes) to sterile soil; measure plant growth.
  • Decomposition bins: Layer leaves, cardboard, and food scraps to see how fungi and microbes break them down.

🌾 Food & Agriculture

  • School gardens: Rotating beds for vegetables, herbs, and native crops; students track germination, rainfall, and harvest data.
  • Indoor microgreens lab: Grow trays of sprouts under LED lights; measure growth under different water or light levels.
  • Seed libraries: Collect, label, and store local seeds for each growing season.

💧 Water & Sanitation

  • Rain-catchment hand-washing stations: Roof-to-barrel systems with clear pipes so kids see the water cycle.
  • Composting toilets ??
  • Grey-water gardens: ??

🔥 Energy & Materials

  • Solar oven projects: Build cardboard or mirror-based cookers; track temperature and efficiency.
  • Mini wind turbines: Power room LEDs or small pumps; measure wind vs. output.
  • Biodegradable materials lab: ??

🧠 Computers as Curious Helpers Ages 9-11

Core idea: Technology is something we teach and nurture — not something that replaces us.

  • Robotic gardens: Use simple bots (Bee-Bots, Code-a-pillar, or KIBO robots) that follow taped “garden paths” to water plants or visit “flowers.”
  • Digital storytelling stations: ??
  • Interactive weather dashboard: A Raspberry Pi or small monitor showing live temperature, sunlight, and soil-moisture data from outdoor sensors.
  • Keyboard gardens: Old, unplugged keyboards and electronics taken apart safely — kids match parts to “body” systems (CPU = brain, wires = nerves).


🧩 Computers as Living Networks Ages 9-11

Core idea: Show how technology mirrors ecosystems — decentralized, adaptive, and interconnected.

  • Mini “Internet” lab: Use small Raspberry Pis or microcontrollers (like Arduino or BBC micro:bit) to send signals between through Wi-Fi — a physical model of the World Wide Web.
  • Data-from-nature projects: Program micro:bits to measure soil moisture, temperature, or light; log results on a shared dashboard.
  • Digital compost tracker: Students enter what goes into compost piles; the system graphs temperature and decomposition rate over time.
  • Eco-code missions: Short, game-style coding tasks that solve real problems (e.g., “code a sprinkler that turns on only when soil is dry”).
  • AI as observer: Simple machine-learning demos — train a webcam model to recognize plants or recycling bins using platforms like Teachable Machine.
  • Minecraft Edu or Roblox Studio: Build replicas of their own home or sustainable cities; tie in lessons on resource use and energy loops.

Iterate Middle School Extension

K-5 learning naturally evolves into middle-school-level STEM, environmental science, and applied sustainability. Below is a breakdown showing how each cluster of activities from pre-k to grade 5 is iterative and transforms learning in grades 6-8 and even early high-school skill domains.


🐝 Pollination and Hive Behavior

Iterative Skills and Knowledge

  • Biology & Ecology: Kids progress from identifying species to studying pollinator population dynamics and biodiversity indices.
  • Math & Data: Begin quantitative data logging (frequency charts, graphing pollinator counts, calculating ratios of species diversity).
  • Civic Science: Partner with citizen-science databases (e.g., iNaturalist, BeeSpotter).
  • Entrepreneurship: Use school honey, beeswax, or pollination data in small business or environmental-economics projects.
  • Technology: Incorporate sensors or Raspberry Pi cameras for motion-activated pollinator observation.

🍄 Mycelium & Soil Networks

Iterative Skills and Knowledge

  • Microbiology & Chemistry: Explore fungal cell structure, symbiosis, and mycorrhizal relationships.
  • Engineering & Design: Use soil-moisture sensors, Arduino probes, or GIS mapping to visualize underground networks.
  • Sustainability Science: Study carbon cycling and nutrient feedback loops; simulate soil degradation and remediation.
  • Art & Design Thinking: Create biodesign materials (mycelium-based packaging or art sculptures).

🌾 Food & Agriculture

Iterative Skills and Knowledge

  • Agricultural Science: Learn about crop rotation, nitrogen fixation, and soil pH management.
  • Data Literacy: Graph yield over time, analyze trends with rainfall, and apply statistics to growth experiments.
  • Economics & Policy: Study food systems, local vs. global agriculture, and ethical sourcing.
  • Technology Integration: Introduce sensors for soil moisture or automated irrigation systems using microcontrollers.
  • Nutrition & Health: Connect harvests to balanced-diet planning and food-safety principles.

💧 Water & Sanitation

Iterative Skills and Knowledge

  • Earth & Environmental Science: Apply hydrology concepts (watersheds, infiltration, filtration).
  • Engineering & Problem Solving: Design scaled water-treatment or desalination prototypes.
  • Civics & Policy: Discuss water rights, municipal systems, and global sanitation challenges.
  • Math Integration: Calculate water flow rates, filter efficiency, and volume conservation.
  • Ethics & Sustainability: Model community-based water stewardship project

🔥 Energy & Materials

Iterative Skills and Knowledge

  • Physics & Engineering: Study energy transfer, thermodynamics, and power efficiency using experimental data.
  • Design & Innovation: Prototype renewable systems (solar lamps, pedal-powered generators).
  • Data Analysis: Track voltage, current, and output graphs using digital multimeters or data-logging software.
  • Environmental Policy: Evaluate renewable energy in community infrastructure.
  • Interdisciplinary Connection: Combine chemistry (bio-plastics), economics (cost analysis), and environmental impact (life-cycle assessment).

🪱 Decomposition & Waste

Iterative Skills and Knowledge

  • Ecosystem Science: Study detritivore roles in carbon cycling and soil fertility.
  • Quantitative Skills: Measure temperature curves and decomposition rates; develop hypotheses on microbial efficiency.
  • Civic Engagement: Design waste-reduction plans for the school or community.
  • Technology: Create a compost-tracking dashboard or database.
  • Entrepreneurship: Launch “green business” ideas using recycled or composted materials.

🌎 Ecological Monitoring

Iterative Skills and Knowledge

  • Environmental Science: Develop long-term ecological monitoring plots; understand population sampling and error margins.
  • Technology & Coding: Use open-source software (e.g., Arduino weather stations, Google Sheets APIs, GIS mapping).
  • Mathematics: Correlate weather patterns with plant growth or pollinator visits using regression models.
  • Civic Science & Policy: Contribute to national data sets on climate, pollution, and biodiversity.
  • STEAM Creativity: Combine visual data (charts, art) for storytelling about ecosystems.

🌱 Grades 8–12

Iterative Ecosystem-to-Career Learning

Ecology to Engineering: Trades Exploration


K–8 Foundation: Students worked with pollination systems, solar ovens, rainwater collection, compost, and small-scale automation.

Grades 6–12 Iteration:

  • Grades 6–7: Apply energy and material science through small engine repair, irrigation systems, or HVAC airflow modeling.
  • Grades 8-9: Intro to electrical circuits, welding safety, mechanical systems, solar + wind design labs.
  • Grades 9-12: Apprenticeships or industry internships in HVAC, renewable energy, electrical systems, or agricultural tech. Dual-credit technical courses and internships.
  • Key Crossover: “Pollination → Ventilation” (from natural airflow to engineered airflow).

🤖 Robotics & AI Systems

K–8 Roots

  • Energy & Motion Labs: solar-powered pumps, mini wind turbines, microcontrollers controlling LEDs or sensors.
  • Pollinator & Ecosystem Observation: Pi-based cameras, motion sensors tracking bees or insects.
  • Water & Sanitation Engineering: pumps, gravity systems — introduces mechanical logic and automation basics.

Mechanical Life & Sensor Systems

Goal: Move from natural systems to mechanical analogs.

  • Build simple robots (line-followers, insect or crab bots) using Arduino or Micro:bit.
  • Connect soil-moisture or light sensors to automated watering arms or “plant guardians.”
  • Study biomimicry — design mechanisms modeled after bees, ants, or vines.
  • Introduce servo motors, relays, and basic programming (C++, Python).
  • Discuss ethical design: “When does automation support life vs. replace it?”

Key Crossover: “Pollinator feedback → robotic feedback loops.”

Robotics Engineering & Mechatronics

Goal: Build integrated robotic systems.

  • Assemble multi-axis robotic arms for manufacturing simulations.
  • Program autonomous rovers for field monitoring or agriculture (soil sampling, seed planting).
  • Study mechanical systems + AI vision (object tracking, motion detection).
  • Learn fundamentals of control systems, torque, and sensor calibration.
  • Integrate 3D printing and CNC fabrication in robot design labs.

Cross-Domain Integration: Combines engineering, IT, energy, and sustainability.

AI Robotics & Human–Machine Systems

Goal: Create semi-autonomous and human-interactive robots.

  • Build humanoid prototypes with servos, voice-recognition, and environmental sensors.
  • Implement AI neural networks (vision, speech, decision-making) using Raspberry Pi 5 + TensorFlow Lite.
  • Explore bionics and prosthetics: sensors that respond to muscle or motion input.
  • Conduct ethics & philosophy modules on consciousness, empathy, and machine rights.
  • Capstone: “Design a robot that improves community life” (eldercare assistant, emergency-response drone, farm monitor, etc.).

Key Crossover: “Ecosystem intelligence → artificial intelligence.”

Seed Banks to Systems: Financial Literacy & Entrepreneurship

K–8 Foundation: Seed libraries, crop tracking, and resource management teach savings and sustainability.

Grades 6–12 Iteration:

  • Grades 6–7: Learn personal finance, budgeting, cooperative garden markets.
  • Grades 7-8: Build student enterprises—eco-products, compost sales, energy audits.
  • Grades 9-12: Apprenticeships or industry internships as well as dual college credit. Develop business plans, grant proposals, and capstone ventures.
  • Key Crossover: “Soil economy → circular economy.”

Sensors to Systems: IT Systems Integration

K–8 Foundation: Weather sensors, soil probes, and Raspberry Pi projects introduced applied coding.

Grades 6–12 Iteration:

  • Grades 6–7: Network environmental sensors, use basic coding to automate gardens or labs.
  • Grades 8-9: Explore IoT (Internet of Things) in energy, HVAC, and agriculture.
  • Grades 9-12: Apprenticeships or industry internships and dual college credit. Integrate cybersecurity, data dashboards, and AI analysis for community resource systems.
  • Key Crossover: “Ecological networks → digital networks.”

Ecosystems to Emergency Systems: Health Innovation & Emergency Services

K–8 Foundation: Focus on sanitation, decomposition, and water safety.

Grades 6–12 Iteration:

  • Grades 6–8: First aid, anatomy, body systems as living networks (similar to ecosystems).
  • Grades 9–10: Health technologies, patient data, infection control, and nutrition systems.
  • Grades 11–12: EMT, CNA, or public health internship pathways; mental health first aid; environmental health monitoring. Apprenticeships or industry internships and dual college credit.
  • Key Crossover: “Biological balance → community health balance.”

Observation to Innovation: Applied Design & Community Projects

K–8 Foundation: Built bug hotels, soil stations, and solar cookers.

Grades 6–12 Iteration:

  • Grades 6–8: Design-thinking labs using recycled or natural materials.
  • Grades 9–10: Fabrication labs (3D printing, welding, woodworking).
  • Grades 11–12: Capstone engineering, urban planning, or sustainable-housing prototypes. Apprenticeships or industry internships and dual college credit.
  • Key Crossover: “Natural systems design → human systems design.”

Fieldwork to Workforce: Internships & Apprenticeships

K–8 Foundation: Students already maintained gardens, compost, and solar setups.

Grades 6–12 Iteration:

  • Grades 6-7: Shadow local trades or city maintenance workers.
  • Grades 8-12: Structured internship rotations in energy, ag, or healthcare sectors. Apprenticeships or industry internships and dual college credit.
  • Post-12: Pipeline into technical college or on-site apprenticeships.
  • Key Crossover: “School as ecosystem → community as ecosystem.”

Garden Lab to Innovation Hub: Community Innovation Labs & Capstones

K–8 Foundation: Inquiry-based labs (water, soil, decomposition, mycelium).

Grades 6–12 Iteration:

  • Grades 6-7: Student-led sustainability challenges (e.g., energy reduction).
  • Grades 8-12: Cross-disciplinary capstones—build solar benches, grey-water reuse systems, or bio-design prototypes. Dual-credit technical courses and internships.
  • Key Crossover: “Eco-literacy → eco-engineering.”

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